
Question Games 9-Game Combo
Question Games — 9-Game Combo
TARGET GROUP: 4 to 8 years
Delightful illustrations make these Wh-question games a must-have for SLPs, parents, and teachers. Each game is played by rolling a die and moving around a pathway set against a colorful background. Reward and penalty spaces add surprises such as a lost turn or an extra roll. Funny characters that appeal to young children, like Miss Muffet, Purple Murple, and the Three Bears, cavort in the background, encouraging spontaneous language.
1.How Do You . . . ? Elicit sequences as players describe how to do various activities: plant a garden, play soccer and more.
2.What Are They Doing? Stimulate complex and compound sentence structures as players identify actions. (e.g., “The boy is swinging while his dog is barking at him.”).
3.What Do You Do With . . . ? Stimulate language and thinking skills as players name at least one thing they could do with every item they land on.
4.When Do You . . . ? Students can practice asking and answering ‘when’ questions while laughing at the crazy antics of the animals in this game.
5.Where Do You Find . . . ? Players brainstorm all the places they could find each object they land on.
6.Where Is It? Teach prepositions such as under, in, on, over, through, and more.
7.Who Is It and What Are They Doing? Stimulate complex and compound sentence structures as players identify actions (e.g. “The boy is swinging while his dog is barking at him”).
8.Who Uses It and When Do They Use It? Talk about who might use the objects on the board and for what purposes. (e.g., Who uses scissors? “I do when I want to cut a picture out of a magazine.” “My mother does when she wraps a gift.”).
9.Why Do You . . . ? Help kids learn to explain why: Why do you go to the doctor? need a flashlight? break an egg?
COMPLETE KIT INCLUDES: Laminated board; 2 dice (1 with up to 3 numerlas, 1 with up to 6 dots); 6 Tokens; and a Manual. (1997)